This is a high-carnage net map for up to 8 players. There is a triangular central room with passageways leading off to the sides, each of which ultimately leads to a bridge over the central room. The hill is at the point where all three bridges meet (for King of the Hill games). It's called Bermuda Triangle because people disappear in it!
There is one secret passage.
This map has been playtested on our campus network. It was made and works fine on my PowerMac 7100/66, but it should work on ‘040s too. If not, try using No Zero Divides.
Please send suggestions. Thanks for your input!
Seth D. Kromholz
sdk5@cornell.edu
P.S. Thanks of course to Steve Israelson for his Phforte alpha 13, and to Randall Shaw for his guide to using Phforte. They are invaluable tools.